350 lines
8.7 KiB
C++
350 lines
8.7 KiB
C++
#include "LiquidCrystal.h"
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#include "chip.h"
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#include <cstring>
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#define LOW 0
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#define HIGH 1
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void
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delayMicroseconds (unsigned int us)
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{
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uint32_t reg;
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// calculate compare value
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uint64_t cmp = (Chip_Clock_GetSystemClockRate () / 1000000)
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* us; // One cycle equals ~72 us, thus cycle * us
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// disable RIT – compare value may only be changed when RIT is disabled
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reg = LPC_RITIMER->CTRL & 0xF;
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LPC_RITIMER->CTRL = reg & ~RIT_CTRL_TEN;
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// set compare value to RIT
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LPC_RITIMER->COMPVAL = (uint32_t)cmp;
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LPC_RITIMER->COMPVAL_H = (uint32_t) (cmp >> 32);
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// clear RIT counter (so that counting starts from zero)
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LPC_RITIMER->COUNTER = (uint32_t)0;
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LPC_RITIMER->COUNTER_H = (uint32_t) (0 >> 32);
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// enable RIT
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reg = LPC_RITIMER->CTRL & 0xF;
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LPC_RITIMER->CTRL = reg | RIT_CTRL_TEN;
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// wait until RIT Int flag is set
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while (!(LPC_RITIMER->CTRL & RIT_CTRL_INT))
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;
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// disable RIT
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reg = LPC_RITIMER->CTRL & 0xF;
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LPC_RITIMER->CTRL = reg & ~RIT_CTRL_TEN;
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// clear RIT Int flag
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reg = LPC_RITIMER->CTRL & 0xF;
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LPC_RITIMER->CTRL = reg | RIT_CTRL_INT;
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}
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// When the display powers up, it is configured as follows:
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//
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// 1. Display clear
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// 2. Function set:
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// DL = 1; 8-bit interface data
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// N = 0; 1-line display
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// F = 0; 5x8 dot character font
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// 3. Display on/off control:
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// D = 0; Display off
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// C = 0; Cursor off
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// B = 0; Blinking off
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// 4. Entry mode set:
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// I/D = 1; Increment by 1
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// S = 0; No shift
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//
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// Note, however, that resetting the Arduino doesn't reset the LCD, so we
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// can't assume that its in that state when a sketch starts (and the
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// LiquidCrystal constructor is called).
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LiquidCrystal::LiquidCrystal (DigitalIoPin *rs, DigitalIoPin *enable,
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DigitalIoPin *d0, DigitalIoPin *d1,
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DigitalIoPin *d2, DigitalIoPin *d3)
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{
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rs_pin = rs;
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enable_pin = enable;
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data_pins[0] = d0;
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data_pins[1] = d1;
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data_pins[2] = d2;
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data_pins[3] = d3;
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_displayfunction = LCD_4BITMODE | LCD_1LINE | LCD_5x8DOTS;
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begin (16, 2); // default to 16x2 display
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}
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void
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LiquidCrystal::begin (uint8_t cols, uint8_t lines, uint8_t dotsize)
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{
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this->rows = lines;
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this->col = cols;
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if (lines > 1)
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{
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_displayfunction |= LCD_2LINE;
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}
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_numlines = lines;
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_currline = 0;
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// for some 1 line displays you can select a 10 pixel high font
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if ((dotsize != 0) && (lines == 1))
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{
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_displayfunction |= LCD_5x10DOTS;
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}
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// SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION!
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// according to datasheet, we need at least 40ms after power rises above 2.7V
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// before sending commands. Arduino can turn on way befer 4.5V so we'll wait
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// 50
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delayMicroseconds (50000);
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// Now we pull both RS and R/W low to begin commands
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rs_pin->write (false); // digitalWrite(_rs_pin, LOW);
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enable_pin->write (false); // digitalWrite(_enable_pin, LOW);
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// note: this port supports only 4 bit mode
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// put the LCD into 4 bit or 8 bit mode
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if (!(_displayfunction & LCD_8BITMODE))
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{
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// this is according to the hitachi HD44780 datasheet
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// figure 24, pg 46
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// we start in 8bit mode, try to set 4 bit mode
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write4bits (0x03);
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delayMicroseconds (4500); // wait min 4.1ms
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// second try
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write4bits (0x03);
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delayMicroseconds (4500); // wait min 4.1ms
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// third go!
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write4bits (0x03);
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delayMicroseconds (150);
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// finally, set to 4-bit interface
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write4bits (0x02);
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}
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else
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{
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// this is according to the hitachi HD44780 datasheet
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// page 45 figure 23
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// Send function set command sequence
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command (LCD_FUNCTIONSET | _displayfunction);
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delayMicroseconds (4500); // wait more than 4.1ms
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// second try
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command (LCD_FUNCTIONSET | _displayfunction);
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delayMicroseconds (150);
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// third go
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command (LCD_FUNCTIONSET | _displayfunction);
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}
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// finally, set # lines, font size, etc.
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command (LCD_FUNCTIONSET | _displayfunction);
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// turn the display on with no cursor or blinking default
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_displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF;
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display ();
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// clear it off
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clear ();
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// Initialize to default text direction (for romance languages)
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_displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT;
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// set the entry mode
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command (LCD_ENTRYMODESET | _displaymode);
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}
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/********** high level commands, for the user! */
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void
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LiquidCrystal::clear ()
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{
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command (LCD_CLEARDISPLAY); // clear display, set cursor position to zero
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delayMicroseconds (2000); // this command takes a long time!
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}
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void
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LiquidCrystal::home ()
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{
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command (LCD_RETURNHOME); // set cursor position to zero
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delayMicroseconds (2000); // this command takes a long time!
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}
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void
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LiquidCrystal::print (std::string const &s)
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{
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this->print (s.c_str ());
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}
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void
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LiquidCrystal::print (const char *s)
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{
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int char_counter = 0;
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while (*s && char_counter < this->col)
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{
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send (*s, HIGH);
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char_counter++;
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s++;
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}
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}
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void
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LiquidCrystal::setCursor (uint8_t col, uint8_t row)
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{
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int row_offsets[] = { 0x00, 0x40, 0x14, 0x54 };
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if (row >= _numlines)
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{
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row = _numlines - 1; // we count rows starting w/0
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}
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command (LCD_SETDDRAMADDR | (col + row_offsets[row]));
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}
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// Turn the display on/off (quickly)
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void
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LiquidCrystal::noDisplay ()
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{
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_displaycontrol &= ~LCD_DISPLAYON;
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command (LCD_DISPLAYCONTROL | _displaycontrol);
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}
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void
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LiquidCrystal::display ()
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{
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_displaycontrol |= LCD_DISPLAYON;
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command (LCD_DISPLAYCONTROL | _displaycontrol);
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}
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// Turns the underline cursor on/off
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void
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LiquidCrystal::noCursor ()
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{
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_displaycontrol &= ~LCD_CURSORON;
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command (LCD_DISPLAYCONTROL | _displaycontrol);
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}
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void
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LiquidCrystal::cursor ()
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{
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_displaycontrol |= LCD_CURSORON;
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command (LCD_DISPLAYCONTROL | _displaycontrol);
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}
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// Turn on and off the blinking cursor
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void
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LiquidCrystal::noBlink ()
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{
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_displaycontrol &= ~LCD_BLINKON;
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command (LCD_DISPLAYCONTROL | _displaycontrol);
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}
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void
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LiquidCrystal::blink ()
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{
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_displaycontrol |= LCD_BLINKON;
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command (LCD_DISPLAYCONTROL | _displaycontrol);
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}
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// These commands scroll the display without changing the RAM
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void
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LiquidCrystal::scrollDisplayLeft (void)
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{
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command (LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);
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}
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void
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LiquidCrystal::scrollDisplayRight (void)
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{
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command (LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT);
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}
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// This is for text that flows Left to Right
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void
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LiquidCrystal::leftToRight (void)
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{
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_displaymode |= LCD_ENTRYLEFT;
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command (LCD_ENTRYMODESET | _displaymode);
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}
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// This is for text that flows Right to Left
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void
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LiquidCrystal::rightToLeft (void)
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{
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_displaymode &= ~LCD_ENTRYLEFT;
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command (LCD_ENTRYMODESET | _displaymode);
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}
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// This will 'right justify' text from the cursor
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void
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LiquidCrystal::autoscroll (void)
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{
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_displaymode |= LCD_ENTRYSHIFTINCREMENT;
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command (LCD_ENTRYMODESET | _displaymode);
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}
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// This will 'left justify' text from the cursor
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void
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LiquidCrystal::noAutoscroll (void)
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{
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_displaymode &= ~LCD_ENTRYSHIFTINCREMENT;
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command (LCD_ENTRYMODESET | _displaymode);
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}
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// Allows us to fill the first 8 CGRAM locations
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// with custom characters
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void
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LiquidCrystal::createChar (uint8_t location, uint8_t charmap[])
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{
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location &= 0x7; // we only have 8 locations 0-7
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command (LCD_SETCGRAMADDR | (location << 3));
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for (int i = 0; i < 8; i++)
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{
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write (charmap[i]);
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}
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}
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/*********** mid level commands, for sending data/cmds */
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inline void
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LiquidCrystal::command (uint8_t value)
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{
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send (value, LOW);
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}
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inline size_t
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LiquidCrystal::write (uint8_t value)
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{
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send (value, HIGH);
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return 1; // assume sucess
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}
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/************ low level data pushing commands **********/
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// write either command or data
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void
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LiquidCrystal::send (uint8_t value, uint8_t mode)
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{
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rs_pin->write (mode); // digitalWrite(_rs_pin, mode);
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write4bits (value >> 4);
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write4bits (value);
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}
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void
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LiquidCrystal::pulseEnable (void)
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{
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enable_pin->write (false); // digitalWrite(_enable_pin, LOW);
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delayMicroseconds (1);
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enable_pin->write (true); // digitalWrite(_enable_pin, HIGH);
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delayMicroseconds (1); // enable pulse must be >450ns
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enable_pin->write (false); // digitalWrite(_enable_pin, LOW);
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delayMicroseconds (100); // commands need > 37us to settle
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}
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void
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LiquidCrystal::write4bits (uint8_t value)
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{
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for (int i = 0; i < 4; i++)
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{
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data_pins[i]->write (
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(value >> i)
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& 0x01); // digitalWrite(_data_pins[i], (value >> i) & 0x01);
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}
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pulseEnable ();
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} |