#include "LiquidCrystal.h" #include "chip.h" #include #define LOW 0 #define HIGH 1 void delayMicroseconds (unsigned int us) { uint32_t reg; // calculate compare value uint64_t cmp = (Chip_Clock_GetSystemClockRate () / 1000000) * us; // One cycle equals ~72 us, thus cycle * us // disable RIT – compare value may only be changed when RIT is disabled reg = LPC_RITIMER->CTRL & 0xF; LPC_RITIMER->CTRL = reg & ~RIT_CTRL_TEN; // set compare value to RIT LPC_RITIMER->COMPVAL = (uint32_t)cmp; LPC_RITIMER->COMPVAL_H = (uint32_t) (cmp >> 32); // clear RIT counter (so that counting starts from zero) LPC_RITIMER->COUNTER = (uint32_t)0; LPC_RITIMER->COUNTER_H = (uint32_t) (0 >> 32); // enable RIT reg = LPC_RITIMER->CTRL & 0xF; LPC_RITIMER->CTRL = reg | RIT_CTRL_TEN; // wait until RIT Int flag is set while (!(LPC_RITIMER->CTRL & RIT_CTRL_INT)) ; // disable RIT reg = LPC_RITIMER->CTRL & 0xF; LPC_RITIMER->CTRL = reg & ~RIT_CTRL_TEN; // clear RIT Int flag reg = LPC_RITIMER->CTRL & 0xF; LPC_RITIMER->CTRL = reg | RIT_CTRL_INT; } // When the display powers up, it is configured as follows: // // 1. Display clear // 2. Function set: // DL = 1; 8-bit interface data // N = 0; 1-line display // F = 0; 5x8 dot character font // 3. Display on/off control: // D = 0; Display off // C = 0; Cursor off // B = 0; Blinking off // 4. Entry mode set: // I/D = 1; Increment by 1 // S = 0; No shift // // Note, however, that resetting the Arduino doesn't reset the LCD, so we // can't assume that its in that state when a sketch starts (and the // LiquidCrystal constructor is called). LiquidCrystal::LiquidCrystal (DigitalIoPin *rs, DigitalIoPin *enable, DigitalIoPin *d0, DigitalIoPin *d1, DigitalIoPin *d2, DigitalIoPin *d3) { rs_pin = rs; enable_pin = enable; data_pins[0] = d0; data_pins[1] = d1; data_pins[2] = d2; data_pins[3] = d3; _displayfunction = LCD_4BITMODE | LCD_1LINE | LCD_5x8DOTS; begin (16, 2); // default to 16x2 display } void LiquidCrystal::begin (uint8_t cols, uint8_t lines, uint8_t dotsize) { this->rows = lines; this->col = cols; if (lines > 1) { _displayfunction |= LCD_2LINE; } _numlines = lines; _currline = 0; // for some 1 line displays you can select a 10 pixel high font if ((dotsize != 0) && (lines == 1)) { _displayfunction |= LCD_5x10DOTS; } // SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION! // according to datasheet, we need at least 40ms after power rises above 2.7V // before sending commands. Arduino can turn on way befer 4.5V so we'll wait // 50 delayMicroseconds (50000); // Now we pull both RS and R/W low to begin commands rs_pin->write (false); // digitalWrite(_rs_pin, LOW); enable_pin->write (false); // digitalWrite(_enable_pin, LOW); // note: this port supports only 4 bit mode // put the LCD into 4 bit or 8 bit mode if (!(_displayfunction & LCD_8BITMODE)) { // this is according to the hitachi HD44780 datasheet // figure 24, pg 46 // we start in 8bit mode, try to set 4 bit mode write4bits (0x03); delayMicroseconds (4500); // wait min 4.1ms // second try write4bits (0x03); delayMicroseconds (4500); // wait min 4.1ms // third go! write4bits (0x03); delayMicroseconds (150); // finally, set to 4-bit interface write4bits (0x02); } else { // this is according to the hitachi HD44780 datasheet // page 45 figure 23 // Send function set command sequence command (LCD_FUNCTIONSET | _displayfunction); delayMicroseconds (4500); // wait more than 4.1ms // second try command (LCD_FUNCTIONSET | _displayfunction); delayMicroseconds (150); // third go command (LCD_FUNCTIONSET | _displayfunction); } // finally, set # lines, font size, etc. command (LCD_FUNCTIONSET | _displayfunction); // turn the display on with no cursor or blinking default _displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF; display (); // clear it off clear (); // Initialize to default text direction (for romance languages) _displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT; // set the entry mode command (LCD_ENTRYMODESET | _displaymode); } /********** high level commands, for the user! */ void LiquidCrystal::clear () { command (LCD_CLEARDISPLAY); // clear display, set cursor position to zero delayMicroseconds (2000); // this command takes a long time! } void LiquidCrystal::home () { command (LCD_RETURNHOME); // set cursor position to zero delayMicroseconds (2000); // this command takes a long time! } void LiquidCrystal::print (std::string const &s) { this->print (s.c_str ()); } void LiquidCrystal::print (const char *s) { int char_counter = 0; while (*s && char_counter < this->col) { send (*s, HIGH); char_counter++; s++; } } void LiquidCrystal::setCursor (uint8_t col, uint8_t row) { int row_offsets[] = { 0x00, 0x40, 0x14, 0x54 }; if (row >= _numlines) { row = _numlines - 1; // we count rows starting w/0 } command (LCD_SETDDRAMADDR | (col + row_offsets[row])); } // Turn the display on/off (quickly) void LiquidCrystal::noDisplay () { _displaycontrol &= ~LCD_DISPLAYON; command (LCD_DISPLAYCONTROL | _displaycontrol); } void LiquidCrystal::display () { _displaycontrol |= LCD_DISPLAYON; command (LCD_DISPLAYCONTROL | _displaycontrol); } // Turns the underline cursor on/off void LiquidCrystal::noCursor () { _displaycontrol &= ~LCD_CURSORON; command (LCD_DISPLAYCONTROL | _displaycontrol); } void LiquidCrystal::cursor () { _displaycontrol |= LCD_CURSORON; command (LCD_DISPLAYCONTROL | _displaycontrol); } // Turn on and off the blinking cursor void LiquidCrystal::noBlink () { _displaycontrol &= ~LCD_BLINKON; command (LCD_DISPLAYCONTROL | _displaycontrol); } void LiquidCrystal::blink () { _displaycontrol |= LCD_BLINKON; command (LCD_DISPLAYCONTROL | _displaycontrol); } // These commands scroll the display without changing the RAM void LiquidCrystal::scrollDisplayLeft (void) { command (LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT); } void LiquidCrystal::scrollDisplayRight (void) { command (LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT); } // This is for text that flows Left to Right void LiquidCrystal::leftToRight (void) { _displaymode |= LCD_ENTRYLEFT; command (LCD_ENTRYMODESET | _displaymode); } // This is for text that flows Right to Left void LiquidCrystal::rightToLeft (void) { _displaymode &= ~LCD_ENTRYLEFT; command (LCD_ENTRYMODESET | _displaymode); } // This will 'right justify' text from the cursor void LiquidCrystal::autoscroll (void) { _displaymode |= LCD_ENTRYSHIFTINCREMENT; command (LCD_ENTRYMODESET | _displaymode); } // This will 'left justify' text from the cursor void LiquidCrystal::noAutoscroll (void) { _displaymode &= ~LCD_ENTRYSHIFTINCREMENT; command (LCD_ENTRYMODESET | _displaymode); } // Allows us to fill the first 8 CGRAM locations // with custom characters void LiquidCrystal::createChar (uint8_t location, uint8_t charmap[]) { location &= 0x7; // we only have 8 locations 0-7 command (LCD_SETCGRAMADDR | (location << 3)); for (int i = 0; i < 8; i++) { write (charmap[i]); } } /*********** mid level commands, for sending data/cmds */ inline void LiquidCrystal::command (uint8_t value) { send (value, LOW); } inline size_t LiquidCrystal::write (uint8_t value) { send (value, HIGH); return 1; // assume sucess } /************ low level data pushing commands **********/ // write either command or data void LiquidCrystal::send (uint8_t value, uint8_t mode) { rs_pin->write (mode); // digitalWrite(_rs_pin, mode); write4bits (value >> 4); write4bits (value); } void LiquidCrystal::pulseEnable (void) { enable_pin->write (false); // digitalWrite(_enable_pin, LOW); delayMicroseconds (1); enable_pin->write (true); // digitalWrite(_enable_pin, HIGH); delayMicroseconds (1); // enable pulse must be >450ns enable_pin->write (false); // digitalWrite(_enable_pin, LOW); delayMicroseconds (100); // commands need > 37us to settle } void LiquidCrystal::write4bits (uint8_t value) { for (int i = 0; i < 4; i++) { data_pins[i]->write ( (value >> i) & 0x01); // digitalWrite(_data_pins[i], (value >> i) & 0x01); } pulseEnable (); }