peripherals: add LCD lib [#2]
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source/shoh/src/peripherals/LiquidCrystal.cpp
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289
source/shoh/src/peripherals/LiquidCrystal.cpp
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#include "LiquidCrystal.h"
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#include <cstring>
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#include "chip.h"
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#define LOW 0
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#define HIGH 1
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#if 0
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void delayMicroseconds(unsigned int us)
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{
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// implement with RIT
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}
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#else
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void delayMicroseconds(uint32_t delay)
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{
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static int init;
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if(!init) {
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// start core clock counter
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CoreDebug->DEMCR |= 1 << 24;
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DWT->CTRL |= 1;
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init = 1;
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}
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uint32_t start = DWT->CYCCNT;
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delay = delay * 72; // assuming 72MHz clock
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while(DWT->CYCCNT - start < delay);
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}
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#endif
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// When the display powers up, it is configured as follows:
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//
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// 1. Display clear
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// 2. Function set:
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// DL = 1; 8-bit interface data
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// N = 0; 1-line display
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// F = 0; 5x8 dot character font
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// 3. Display on/off control:
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// D = 0; Display off
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// C = 0; Cursor off
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// B = 0; Blinking off
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// 4. Entry mode set:
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// I/D = 1; Increment by 1
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// S = 0; No shift
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//
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// Note, however, that resetting the Arduino doesn't reset the LCD, so we
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// can't assume that its in that state when a sketch starts (and the
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// LiquidCrystal constructor is called).
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LiquidCrystal::LiquidCrystal(DigitalIoPin *rs, DigitalIoPin *enable,
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DigitalIoPin *d0, DigitalIoPin *d1, DigitalIoPin *d2, DigitalIoPin *d3)
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{
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rs_pin = rs;
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enable_pin = enable;
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data_pins[0] = d0;
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data_pins[1] = d1;
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data_pins[2] = d2;
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data_pins[3] = d3;
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_displayfunction = LCD_4BITMODE | LCD_1LINE | LCD_5x8DOTS;
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begin(16, 2); // default to 16x2 display
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}
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void LiquidCrystal::begin(uint8_t cols, uint8_t lines, uint8_t dotsize) {
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if (lines > 1) {
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_displayfunction |= LCD_2LINE;
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}
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_numlines = lines;
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_currline = 0;
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// for some 1 line displays you can select a 10 pixel high font
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if ((dotsize != 0) && (lines == 1)) {
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_displayfunction |= LCD_5x10DOTS;
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}
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// SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION!
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// according to datasheet, we need at least 40ms after power rises above 2.7V
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// before sending commands. Arduino can turn on way befer 4.5V so we'll wait 50
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delayMicroseconds(50000);
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// Now we pull both RS and R/W low to begin commands
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rs_pin->write(false); //digitalWrite(_rs_pin, LOW);
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enable_pin->write(false); //digitalWrite(_enable_pin, LOW);
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// note: this port supports only 4 bit mode
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//put the LCD into 4 bit or 8 bit mode
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if (! (_displayfunction & LCD_8BITMODE)) {
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// this is according to the hitachi HD44780 datasheet
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// figure 24, pg 46
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// we start in 8bit mode, try to set 4 bit mode
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write4bits(0x03);
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delayMicroseconds(4500); // wait min 4.1ms
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// second try
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write4bits(0x03);
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delayMicroseconds(4500); // wait min 4.1ms
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// third go!
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write4bits(0x03);
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delayMicroseconds(150);
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// finally, set to 4-bit interface
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write4bits(0x02);
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} else {
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// this is according to the hitachi HD44780 datasheet
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// page 45 figure 23
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// Send function set command sequence
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command(LCD_FUNCTIONSET | _displayfunction);
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delayMicroseconds(4500); // wait more than 4.1ms
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// second try
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command(LCD_FUNCTIONSET | _displayfunction);
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delayMicroseconds(150);
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// third go
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command(LCD_FUNCTIONSET | _displayfunction);
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}
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// finally, set # lines, font size, etc.
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command(LCD_FUNCTIONSET | _displayfunction);
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// turn the display on with no cursor or blinking default
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_displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF;
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display();
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// clear it off
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clear();
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// Initialize to default text direction (for romance languages)
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_displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT;
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// set the entry mode
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command(LCD_ENTRYMODESET | _displaymode);
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}
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/********** high level commands, for the user! */
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void LiquidCrystal::clear()
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{
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command(LCD_CLEARDISPLAY); // clear display, set cursor position to zero
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delayMicroseconds(2000); // this command takes a long time!
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}
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void LiquidCrystal::home()
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{
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command(LCD_RETURNHOME); // set cursor position to zero
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delayMicroseconds(2000); // this command takes a long time!
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}
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void LiquidCrystal::print(std::string const &s)
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{
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print(s.c_str());
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}
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void LiquidCrystal::print(const char *s)
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{
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while(*s) {
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write(*s);
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++s;
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}
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}
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void LiquidCrystal::setCursor(uint8_t col, uint8_t row)
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{
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int row_offsets[] = { 0x00, 0x40, 0x14, 0x54 };
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if ( row >= _numlines ) {
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row = _numlines-1; // we count rows starting w/0
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}
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command(LCD_SETDDRAMADDR | (col + row_offsets[row]));
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}
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// Turn the display on/off (quickly)
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void LiquidCrystal::noDisplay() {
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_displaycontrol &= ~LCD_DISPLAYON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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void LiquidCrystal::display() {
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_displaycontrol |= LCD_DISPLAYON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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// Turns the underline cursor on/off
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void LiquidCrystal::noCursor() {
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_displaycontrol &= ~LCD_CURSORON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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void LiquidCrystal::cursor() {
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_displaycontrol |= LCD_CURSORON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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// Turn on and off the blinking cursor
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void LiquidCrystal::noBlink() {
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_displaycontrol &= ~LCD_BLINKON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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void LiquidCrystal::blink() {
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_displaycontrol |= LCD_BLINKON;
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command(LCD_DISPLAYCONTROL | _displaycontrol);
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}
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// These commands scroll the display without changing the RAM
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void LiquidCrystal::scrollDisplayLeft(void) {
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command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);
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}
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void LiquidCrystal::scrollDisplayRight(void) {
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command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT);
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}
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// This is for text that flows Left to Right
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void LiquidCrystal::leftToRight(void) {
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_displaymode |= LCD_ENTRYLEFT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// This is for text that flows Right to Left
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void LiquidCrystal::rightToLeft(void) {
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_displaymode &= ~LCD_ENTRYLEFT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// This will 'right justify' text from the cursor
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void LiquidCrystal::autoscroll(void) {
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_displaymode |= LCD_ENTRYSHIFTINCREMENT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// This will 'left justify' text from the cursor
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void LiquidCrystal::noAutoscroll(void) {
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_displaymode &= ~LCD_ENTRYSHIFTINCREMENT;
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command(LCD_ENTRYMODESET | _displaymode);
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}
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// Allows us to fill the first 8 CGRAM locations
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// with custom characters
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void LiquidCrystal::createChar(uint8_t location, uint8_t charmap[]) {
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location &= 0x7; // we only have 8 locations 0-7
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command(LCD_SETCGRAMADDR | (location << 3));
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for (int i=0; i<8; i++) {
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write(charmap[i]);
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}
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}
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/*********** mid level commands, for sending data/cmds */
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inline void LiquidCrystal::command(uint8_t value) {
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send(value, LOW);
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}
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inline size_t LiquidCrystal::write(uint8_t value) {
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send(value, HIGH);
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return 1; // assume sucess
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}
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/************ low level data pushing commands **********/
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// write either command or data
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void LiquidCrystal::send(uint8_t value, uint8_t mode) {
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rs_pin->write(mode); //digitalWrite(_rs_pin, mode);
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write4bits(value>>4);
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write4bits(value);
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}
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void LiquidCrystal::pulseEnable(void) {
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enable_pin->write(false); //digitalWrite(_enable_pin, LOW);
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delayMicroseconds(1);
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enable_pin->write(true); //digitalWrite(_enable_pin, HIGH);
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delayMicroseconds(1); // enable pulse must be >450ns
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enable_pin->write(false); //digitalWrite(_enable_pin, LOW);
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delayMicroseconds(100); // commands need > 37us to settle
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}
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void LiquidCrystal::write4bits(uint8_t value) {
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for (int i = 0; i < 4; i++) {
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data_pins[i]->write((value >> i) & 0x01); //digitalWrite(_data_pins[i], (value >> i) & 0x01);
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}
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pulseEnable();
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}
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97
source/shoh/src/peripherals/LiquidCrystal.h
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97
source/shoh/src/peripherals/LiquidCrystal.h
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#ifndef LiquidCrystal_h
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#define LiquidCrystal_h
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#include <cstddef>
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#include <string>
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#include "chip.h"
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#include "DigitalIoPin.h"
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// commands
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#define LCD_CLEARDISPLAY 0x01
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#define LCD_RETURNHOME 0x02
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#define LCD_ENTRYMODESET 0x04
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#define LCD_DISPLAYCONTROL 0x08
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#define LCD_CURSORSHIFT 0x10
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#define LCD_FUNCTIONSET 0x20
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#define LCD_SETCGRAMADDR 0x40
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#define LCD_SETDDRAMADDR 0x80
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// flags for display entry mode
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#define LCD_ENTRYRIGHT 0x00
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#define LCD_ENTRYLEFT 0x02
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#define LCD_ENTRYSHIFTINCREMENT 0x01
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#define LCD_ENTRYSHIFTDECREMENT 0x00
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// flags for display on/off control
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#define LCD_DISPLAYON 0x04
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#define LCD_DISPLAYOFF 0x00
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#define LCD_CURSORON 0x02
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#define LCD_CURSOROFF 0x00
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#define LCD_BLINKON 0x01
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#define LCD_BLINKOFF 0x00
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// flags for display/cursor shift
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#define LCD_DISPLAYMOVE 0x08
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#define LCD_CURSORMOVE 0x00
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#define LCD_MOVERIGHT 0x04
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#define LCD_MOVELEFT 0x00
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// flags for function set
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#define LCD_8BITMODE 0x10
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#define LCD_4BITMODE 0x00
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#define LCD_2LINE 0x08
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#define LCD_1LINE 0x00
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#define LCD_5x10DOTS 0x04
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#define LCD_5x8DOTS 0x00
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class LiquidCrystal {
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public:
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LiquidCrystal(DigitalIoPin *rs, DigitalIoPin *enable,
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DigitalIoPin *d0, DigitalIoPin *d1, DigitalIoPin *d2, DigitalIoPin *d3);
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void begin(uint8_t cols, uint8_t rows, uint8_t charsize = LCD_5x8DOTS);
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void clear();
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void home();
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void noDisplay();
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void display();
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void noBlink();
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void blink();
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void noCursor();
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void cursor();
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void scrollDisplayLeft();
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void scrollDisplayRight();
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void leftToRight();
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void rightToLeft();
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void autoscroll();
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void noAutoscroll();
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void createChar(uint8_t, uint8_t[]);
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void setCursor(uint8_t, uint8_t);
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virtual size_t write(uint8_t);
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void command(uint8_t);
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void print(std::string const &s);
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void print(const char *s);
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private:
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void send(uint8_t, uint8_t);
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void write4bits(uint8_t);
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void pulseEnable();
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DigitalIoPin *rs_pin; // LOW(false): command. HIGH(true): character.
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DigitalIoPin *enable_pin; // activated by a HIGH pulse.
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DigitalIoPin *data_pins[4];
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uint8_t _displayfunction;
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uint8_t _displaycontrol;
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uint8_t _displaymode;
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uint8_t _initialized;
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uint8_t _numlines,_currline;
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};
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#endif
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