Update README.md
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@ -7,14 +7,14 @@ to it, so it would be acceptable for the particular course.
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#### Controller side:
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#### Controller side:
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- User has for states of a room: **Busy;Home;Come;Away** (Can be found in the [file](RoomyState/lcd.cpp))
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- User has for states of a room: **Busy;Home;Come;Away** (Can be found in the [file](RoomyState/lcd.cpp))
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- Each state is controllable with a **button** included in the circuit
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- Each state is controllable with a **button** included in the circuit
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> When the **button** is pressed, it communicates with a [**Counter class**](RoomyState/Counter.h), which has an overflow feature making it really scalable for more
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- When the **button** is pressed, it communicates with a [**Counter class**](RoomyState/Counter.h), which has an overflow feature making it really scalable for more
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states added in future.
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states added in future.
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- Indicator LED of a particular state for tail-end with a button
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- Indicator LED of a particular state for tail-end with a button
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- Indicating the current tempreature and humidity
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- Indicating the current tempreature and humidity
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#### Computer side:
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#### Computer side:
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- Reading the change of the state coming from an Arduino connected via USB
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- Reading the change of the state coming from an Arduino connected via USB
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- Loading your configuration **XML** file, see example [here](RSS_Management/cmake-build-debug/config.xml)
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- Loading your configuration **XML** file, see example [here](RSS_Management/cmake-build-debug/config.xml)
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- Logging the state change during the program is running, see example [here](RSS_Management/cmake-build-debug/Log_File.txt) //add later
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- Logging the state change during the program is running, see example [here](RSS_Management/cmake-build-debug/Log_File.txt)
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- Sending the log file after closing the program with a telegram bot **NOT IMPLEMENTED**
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- Sending the log file after closing the program with a telegram bot **NOT IMPLEMENTED**
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### Communication:
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### Communication:
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Running the program on a computer will read the configuration file and check if it is valid. In case the Controller is connected to Computer, the Computer will send a `#` message to Controller, if the Controller is able to read the signal, it will respond to the Computer. Computer will create a new `LOG_FL` (if user doesn't have one already) with a configuration data and will document the activity until the program is stopped manually or just exitted the **readMode**.
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Running the program on a computer will read the configuration file and check if it is valid. In case the Controller is connected to Computer, the Computer will send a `#` message to Controller, if the Controller is able to read the signal, it will respond to the Computer. Computer will create a new `LOG_FL` (if user doesn't have one already) with a configuration data and will document the activity until the program is stopped manually or just exitted the **readMode**.
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