Vasily Davydov 0c389658fa state-handler: #6 prepare for displaying values
Add internal fucntionality for:
- getBarPressure()
- getBarSpeed()
- displaySet(int, int)
2022-10-10 10:38:36 +03:00

102 lines
2.1 KiB
C++

/*
* StateHandler.h
*
* Created on: Sep 21, 2022
* Author: tylen
*
* Purpose of this class is to store and pass
* the events of the current mode to further process.
*
* Current goal is to make it to operate on interrupts
* caused by button presses.
*
*/
#ifndef STATE_HANDLER_H_
#define STATE_HANDLER_H_
#include "DigitalIoPin.h"
#include "LiquidCrystal.h"
#include "Counter.h"
#include "Event.h"
/** Buttons enumeration
*
* Current switch state is being passed
* from main to StateHandler through
* a keyEvent. Enumeration determines the state
* of the particular button.
* */
enum _buttons {
/** Raises the bar up */
BUTTON_CONTROL_UP,
/** Raises the bar down */
BUTTON_CONTROL_DOWN,
/** Toggles the mode between auto and
* manual, which changes the state */
BUTTON_CONTROL_TOG_MODE,
/** Optional button to toggle the
* activation of the current setting.
* Not compulsory to be used. */
BUTTON_CONTROL_TOG_ACTIVE
};
enum _bars {
/** 0-100 % */
FAN_SPEED,
/** 0-120 Pa */
PRESSURE
};
enum _mode {
MANUAL,
AUTO
};
class StateHandler;
typedef void (StateHandler::*state_pointer)(const Event &);
class StateHandler {
public:
StateHandler(LiquidCrystal * lcd);
virtual ~StateHandler();
/** Get currently set pressure
*
* @return pressure in range of 0-120
*/
unsigned int getSetPressure();
/** Get currently set FanSpeed
*
* @return speed in range of 0-100
*/
unsigned int getSetSpeed();
/** Display values on LCD depending on current mode
*
* @param value1 value to be displayed on LCD line 0
* @param value2 value to be displayed on LCD line 1
*/
void displaySet(unsigned int value1, unsigned int value2);
/** Handle the given event of the current state
* @param event event to be handled in the current state
*/
void HandleState(const Event &event);
private:
state_pointer current;
/** Set a new curremt state
* @param newstate new state to be set to current
*/
void SetState(state_pointer newstate);
bool current_mode;
Counter set [2] = {{0, 100}, {0, 120}};
LiquidCrystal * _lcd;
};
#endif /* STATE_HANDLER_H_ */